Википедија | Companies

Companies

Current Job

At the top of the Companies page, you will see your job.

Be sure to work every day to get paid, produce goods and pay taxes!


Workout areas

My Companies

Company Basics

There are two types of companies:

  • Companies that produce primary products (raw materials)
  • Companies that produce secondary products (products and items such as guns, food, houses, etc)

Raw Material Production and Company Cost

Companies that produce secondary products require a different amount of raw materials depending on their quality.

Each quality company also costs a different amount of gold or currency.

Quality 1 is the lowest quality and cheapest to build, Quality 5 is the highest quality and is the most expensive to build.

Please note that Country Currency values are the same in each country. If a company costs 500 currency in Bulgaria, it costs 500 BGN for example. It will cost also 500 USD in United States, no matter of the costs on the monetary market.


Food Raw Materials
IconBuilding typeBasic productionMaximum number of employees
that can be hired
Cost
Hunting Ground 30 Food Mat. 0 50 CC
Fishpond 70 Food Mat. 0 100 CC
Grain Farm 120 Food Mat. 1 10 Gold
Orchard 170 Food Mat. 1 300 CC
Cattle Farm 250 Food Mat. 4 35 Gold

Weapon Raw Materials
IconBuilding typeBasic productionMaximum number of employees
that can be hired
Cost
Iron Mine 30 Weapon Mat. 0 50 CC
Sulfur Mine 70 Weapon Mat. 0 100 CC
Saltpeter Mine 120 Weapon Mat. 1 10 Gold
Oil Rig 170 Weapon Mat. 1 300 CC
Rubber Plantation 250 Weapon Mat. 4 35 Gold

House Raw Materials
IconBuilding typeBasic productionMaximum number of employees
that can be hired
Cost
Sand Mine 30 House Mat. 1 50 CC
Clay Pit 70 House Mat. 2 100 CC
Sawmill 120 House Mat. 3 10 Gold
Limestone Mine 170 House Mat. 4 300 CC
Granite Mine 250 House Mat. 5 35 Gold

Ship Raw Materials
IconBuilding typeBasic productionMaximum number of employees
that can be hired
Cost
Iron Mine 30 Weapon Mat. 0 50 CC
Sulfur Mine 70 Weapon Mat. 0 100 CC
Saltpeter Mine 120 Weapon Mat. 1 10 Gold
Oil Rig 170 Weapon Mat. 1 300 CC
Rubber Plantation 250 Weapon Mat. 4 35 Gold



Final Product Production and Company Cost

To make the final products, you will need secondary product companies, as well as a certain amount of raw materials.

The amount of raw materials you need per day depends on the quality of the company.

Keep in mind that raw material companies Quality can't be upgraded or downgrade, and you can only build up to 5 Q1 and Q2 Product Companies, but each can be upgraded to Q5.


Factories
IconBuilding typeRaw Materials
requirement per unit
Basic productionMaximum number of employees
that can be hired
Cost
Food Factory Q1Turns
100
Into
150 Q1
1 10 Gold
Food Factory Q2Turns
120
Into
150 Q2
2 20 Gold
Food Factory Q3Turns
140
Into
150 Q3
3 70 Gold
Food Factory Q4Turns
160
Into
150 Q4
5 170 Gold
Food Factory Q5Turns
200
Into
150 Q5
10 370 Gold
Army Weapons Factory Q1Turns
100
Into
20 Q1
1 10 Gold
Army Weapons Factory Q2Turns
120
Into
20 Q2
2 20 Gold
Army Weapons Factory Q3Turns
140
Into
20 Q3
3 50 Gold
Army Weapons Factory Q4Turns
160
Into
30 Q4
4 100 Gold
Army Weapons Factory Q5Turns
200
Into
30 Q5
5 200 Gold
Navy Weapons Factory Q1Turns
100
Into
20 Q1
1 10 Gold
Navy Weapons Factory Q2Turns
120
Into
20 Q2
2 20 Gold
Navy Weapons Factory Q3Turns
140
Into
20 Q3
3 50 Gold
Navy Weapons Factory Q4Turns
160
Into
30 Q4
4 100 Gold
Navy Weapons Factory Q5Turns
200
Into
30 Q5
5 200 Gold
House Factory Q1Turns
1000
Into
0.2 Q1
1 10 Gold
House Factory Q2Turns
1200
Into
0.2 Q2
2 20 Gold
House Factory Q3Turns
1400
Into
0.2 Q3
3 70 Gold
House Factory Q4Turns
1600
Into
0.2 Q4
5 170 Gold
House Factory Q5Turns
2000
Into
0.2 Q5
10 370 Gold
Hospital Factory Q1Turns
1000
Into
0.02 Q1
1 10 Gold
Hospital Factory Q2Turns
1200
Into
0.02 Q2
2 20 Gold
Hospital Factory Q3Turns
1400
Into
0.02 Q3
3 70 Gold
Hospital Factory Q4Turns
1600
Into
0.02 Q4
5 170 Gold
Hospital Factory Q5Turns
2000
Into
0.02 Q5
10 370 Gold
Defense System Q1Turns
1000
Into
0.02 Q1
1 10 Gold
Defense System Q2Turns
1200
Into
0.02 Q2
2 20 Gold
Defense System Q3Turns
1400
Into
0.02 Q3
3 70 Gold
Defense System Q4Turns
1600
Into
0.02 Q4
5 170 Gold
Defense System Q5Turns
2000
Into
0.02 Q5
10 370 Gold