Published in Morocco - Social interactions and entertainment - 01 Feb 2025 12:23 - 10
Dear Players,
Time is flying by, and we’ve already stepped into February! It’s great to see so many of you enjoying the game, and we couldn’t be happier to witness the excitement. With the new month comes fresh updates and exciting changes, all aimed at making the gameplay smoother and more dynamic.
We truly appreciate everyone who takes the time to share feedback, offer suggestions, and engage with us. Your input is invaluable, and together, we continue to shape a better gaming experience. Stay tuned—there’s much more to come!
We are excited to announce the return of the Golden Challenge, rebranded and better than ever! This event is designed to push your limits and ignite your competitive spirit. And here’s the best part—the prize pot has been increased by 20%!
A massive 23,280 Gold is now up for grabs, ready to be claimed by the top 100 players. Yes, that’s 23,280 Gold awaiting those who rise to the occasion. Get ready to strategize and claim your share of the rewards as the Golden Challenge starts on 03.02.2025 and lasts until 09.02.2025.
The rules remain the same:
Every time you spend 1,000 Energy, you have a 5% chance to win a star. Additionally, for every 1,000 weapons you consume, you are guaranteed to earn a star.
The top 5 ranked players in each round will earn points, along with energy bars based on their round rank, as detailed in the table.
Are you ready to rise to the throne? The challenge awaits!
The Quests Season event awaits, offering a simple yet engaging challenge: completing missions across three distinct time periods. The event starts on 03.02.2025 and lasts until 09.02.2025., this adventure boasts a total of 44 prizes, with the first one being free. To claim each prize, you must earn 1000 Stars.
Upon accessing the Quest Season tab, you'll encounter 8 quests divided into 3 sections:
One-Day Quests - 4 quests, each requiring 600 stars, spanning a duration of 24 hours.
Three-Day Quests - 2 quests, demanding 1350 stars, duration of 72 hours.
Weekly Quests - 2 quests, commanding 1800 stars, duration of 168 hours.
Upon completing a quest, you'll await the expiration of a lease time on a timer before embarking on the next challenge. Quests will manifest randomly, and failure to solve a quest within the specified timeframe will prompt the arrival of a new one. Each quest is achievable within its designated period.
For those seeking additional rewards, a separate section is available for purchase. Acquiring one of our tickets grants access to extra rewards. Every participant can claim rewards until the event's culmination. With the event spanning 14 days, a timer will assist in tracking time. Please note that there will be no extensions, so ensure you collect all prizes punctually.
With Valentine’s Day fast approaching, we’re bringing a special Valentine's Day Event to celebrate the season of love and rewards. This event will run from 06.02.2025 to 23.02.2025, offering exciting opportunities to earn prizes.
The event features a mystical board divided into 8 levels, each containing 8 fields, making up a total of 64 fields to uncover. Hidden within 32 of these fields are valuable rewards waiting to be claimed. Once you have collected all the prizes from a board, it will magically reset, unveiling a brand-new board for you to conquer once again.
Progressing through the board requires strategy, as you must unlock at least one field from the first level before gaining access to rewards on the next level.
To aid you on your journey, you can collect arrows by fighting in battles. Every time you fight with 1000 energy (100 hits), there is a 4% chance of earning an additional arrow. Additionally, for every 2000 weapons spent, you will receive an extra arrow to help you unlock even more treasures.
- Changes to Mutual Protection Packs (MPP). Starting from March 1st, there will be an important change regarding the signing of Mutual Protection Packs (MPP). As previously mentioned in our articles and proposed ideas, this change has now been implemented in the game and will take effect with the next return to cores and region reset.
The number of MPPs a country can sign will now be based on power, as we had previously announced.
If you visit the Community > Rankings > Global Firepower you will see a power calculation based on the damage dealt over the last 7 days. This power percentage represents a country's stake in the total server-wide damage over that period.
With the new changes, the total power of all countries in a Mutual Protection Pack cannot exceed 40%, including the signing country itself. If the combined power of all nations in an MPP surpasses this limit, they will not be able to sign the pact. This adjustment aims to create a more balanced gameplay experience by preventing excessively strong alliances from dominating.
NOTE: We reserve right to make slight changes based on real game experience and feedback from players in live.
- Absolute War: The Absolute War feature will go live on March 1st, alongside the Mutual Protection Pack (MPP) update. This new module allows any country in the game to attack any other country, regardless of whether they share a border.
For example, starting March 1st, Slovenia will be able to attack Japan if they choose to. However, this will not function as a regular attack. To initiate an Absolute War, a country must first declare war on the target nation and pay a higher attack cost than usual.
This system addresses the issue of certain countries lacking naval regions and provides a solution for launching attacks after a map reset.
NOTE: We reserve the right to make adjustments based on real game experience and player feedback after the feature is live.
- Missile Damge: Following the recent update to Nuke damage, it is now time to adjust Missile damage as well. Our proposal is to increase the current damage values from 150,000 / 300,000 / 450,000 / 600,000 / 750,000 to 250,000 / 500,000 / 750,000 / 1,000,000 / 1,250,000.
This change will work the same way as the Nuke update. The total number of Missiles will be adjusted accordingly, so the overall damage output from all collected Missiles remains the same. We encourage players to share their opinions, and we will review the feedback. If necessary, adjustments will be made in future Admin News updates.
- We've made slight adjustments to the travel system when entering a Resistance War battle.
Now, when you select a battle that requires travel, you will first choose the side you want to fight for. After making your selection, you will be redirected to the region of that country, where you will confirm and pay for your travel. Once the payment is made, you will be automatically redirected into the battle. This change aims to improve the flow of joining Resistance Wars and make the process more intuitive.
- Weekly Tournament update: From next week, weekly tournament is based per level not by strength by earlier. So tiers will look a like this.
⭐ 1-200 Level
⭐⭐ 201-600 Level
⭐⭐⭐ 601+ Level
- Our regullar assist for weak players, we made changes in additional training grounds for players with less than 12000 Strength/Intelligence. This time we have rised number of attributes receiving each day facility will grant you 125 Strength/Intelligence per day, and it will be active from Monday 03.02.2025.
Please continue to share your thoughts with us. Your input is invaluable in helping us maintain and enhance the game for everyone’s enjoyment.
Best regards,
eDominacy Team
Time is flying by, and we’ve already stepped into February! It’s great to see so many of you enjoying the game, and we couldn’t be happier to witness the excitement. With the new month comes fresh updates and exciting changes, all aimed at making the gameplay smoother and more dynamic.
We truly appreciate everyone who takes the time to share feedback, offer suggestions, and engage with us. Your input is invaluable, and together, we continue to shape a better gaming experience. Stay tuned—there’s much more to come!
Golden Challenge: Rise to the Throne
We are excited to announce the return of the Golden Challenge, rebranded and better than ever! This event is designed to push your limits and ignite your competitive spirit. And here’s the best part—the prize pot has been increased by 20%!
A massive 23,280 Gold is now up for grabs, ready to be claimed by the top 100 players. Yes, that’s 23,280 Gold awaiting those who rise to the occasion. Get ready to strategize and claim your share of the rewards as the Golden Challenge starts on 03.02.2025 and lasts until 09.02.2025.
The rules remain the same:
Every time you spend 1,000 Energy, you have a 5% chance to win a star. Additionally, for every 1,000 weapons you consume, you are guaranteed to earn a star.
The top 5 ranked players in each round will earn points, along with energy bars based on their round rank, as detailed in the table.
Are you ready to rise to the throne? The challenge awaits!
Quests Season
The Quests Season event awaits, offering a simple yet engaging challenge: completing missions across three distinct time periods. The event starts on 03.02.2025 and lasts until 09.02.2025., this adventure boasts a total of 44 prizes, with the first one being free. To claim each prize, you must earn 1000 Stars.
Upon accessing the Quest Season tab, you'll encounter 8 quests divided into 3 sections:
One-Day Quests - 4 quests, each requiring 600 stars, spanning a duration of 24 hours.
Three-Day Quests - 2 quests, demanding 1350 stars, duration of 72 hours.
Weekly Quests - 2 quests, commanding 1800 stars, duration of 168 hours.
Upon completing a quest, you'll await the expiration of a lease time on a timer before embarking on the next challenge. Quests will manifest randomly, and failure to solve a quest within the specified timeframe will prompt the arrival of a new one. Each quest is achievable within its designated period.
For those seeking additional rewards, a separate section is available for purchase. Acquiring one of our tickets grants access to extra rewards. Every participant can claim rewards until the event's culmination. With the event spanning 14 days, a timer will assist in tracking time. Please note that there will be no extensions, so ensure you collect all prizes punctually.
Valentines day
With Valentine’s Day fast approaching, we’re bringing a special Valentine's Day Event to celebrate the season of love and rewards. This event will run from 06.02.2025 to 23.02.2025, offering exciting opportunities to earn prizes.
The event features a mystical board divided into 8 levels, each containing 8 fields, making up a total of 64 fields to uncover. Hidden within 32 of these fields are valuable rewards waiting to be claimed. Once you have collected all the prizes from a board, it will magically reset, unveiling a brand-new board for you to conquer once again.
Progressing through the board requires strategy, as you must unlock at least one field from the first level before gaining access to rewards on the next level.
To aid you on your journey, you can collect arrows by fighting in battles. Every time you fight with 1000 energy (100 hits), there is a 4% chance of earning an additional arrow. Additionally, for every 2000 weapons spent, you will receive an extra arrow to help you unlock even more treasures.
Informations
- Changes to Mutual Protection Packs (MPP). Starting from March 1st, there will be an important change regarding the signing of Mutual Protection Packs (MPP). As previously mentioned in our articles and proposed ideas, this change has now been implemented in the game and will take effect with the next return to cores and region reset.
The number of MPPs a country can sign will now be based on power, as we had previously announced.
If you visit the Community > Rankings > Global Firepower you will see a power calculation based on the damage dealt over the last 7 days. This power percentage represents a country's stake in the total server-wide damage over that period.
With the new changes, the total power of all countries in a Mutual Protection Pack cannot exceed 40%, including the signing country itself. If the combined power of all nations in an MPP surpasses this limit, they will not be able to sign the pact. This adjustment aims to create a more balanced gameplay experience by preventing excessively strong alliances from dominating.
NOTE: We reserve right to make slight changes based on real game experience and feedback from players in live.
- Absolute War: The Absolute War feature will go live on March 1st, alongside the Mutual Protection Pack (MPP) update. This new module allows any country in the game to attack any other country, regardless of whether they share a border.
For example, starting March 1st, Slovenia will be able to attack Japan if they choose to. However, this will not function as a regular attack. To initiate an Absolute War, a country must first declare war on the target nation and pay a higher attack cost than usual.
This system addresses the issue of certain countries lacking naval regions and provides a solution for launching attacks after a map reset.
NOTE: We reserve the right to make adjustments based on real game experience and player feedback after the feature is live.
- Missile Damge: Following the recent update to Nuke damage, it is now time to adjust Missile damage as well. Our proposal is to increase the current damage values from 150,000 / 300,000 / 450,000 / 600,000 / 750,000 to 250,000 / 500,000 / 750,000 / 1,000,000 / 1,250,000.
This change will work the same way as the Nuke update. The total number of Missiles will be adjusted accordingly, so the overall damage output from all collected Missiles remains the same. We encourage players to share their opinions, and we will review the feedback. If necessary, adjustments will be made in future Admin News updates.
- We've made slight adjustments to the travel system when entering a Resistance War battle.
Now, when you select a battle that requires travel, you will first choose the side you want to fight for. After making your selection, you will be redirected to the region of that country, where you will confirm and pay for your travel. Once the payment is made, you will be automatically redirected into the battle. This change aims to improve the flow of joining Resistance Wars and make the process more intuitive.
- Weekly Tournament update: From next week, weekly tournament is based per level not by strength by earlier. So tiers will look a like this.
⭐ 1-200 Level
⭐⭐ 201-600 Level
⭐⭐⭐ 601+ Level
- Our regullar assist for weak players, we made changes in additional training grounds for players with less than 12000 Strength/Intelligence. This time we have rised number of attributes receiving each day facility will grant you 125 Strength/Intelligence per day, and it will be active from Monday 03.02.2025.
Please continue to share your thoughts with us. Your input is invaluable in helping us maintain and enhance the game for everyone’s enjoyment.
Best regards,
eDominacy Team
Support
MotorinaalbanezziComments (10)
An other shit... Absolute war. Good job!
no more need for proxies with naval, sounds good ...surely nobody will abuse that :angel:
@He did it, you mean no more strategy, no more important naval battles... Dead game without fun. Only dmg vs dmg without need of brain because the packs income needs to increase.
surely our great savant ,mr Admin, would put a limit on the number of attacks a country can do per month using absolute war, no?
"If you visit the Community > Rankings > Global Firepower you will see a power calculation based on the damage dealt over the last 7 days."
It seems is based on number of hits, not damage. You dont know what was implemented!
Absolute war needs to have monthly limit.
Can we stop with the snow please?
The worst update from beginning of this game. I can’t believe what are you doing to this game, guys.